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Dungeon Settlers How to Make a Temple — Room Types and Quality

A Dungeon Settlers how to make a temple guide to room typing, the size and quality rules, and why statues and lights decide the room's purpose.

By the New Game Wiki team · Updated 2026-10-04

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A Dungeon Settlers how to make a temple question is really a question about the room system, because the game does not have a temple button. Rooms take their type from their contents and their quality from their construction and decoration. That rule applies to bedrooms, labs and dining halls alike, and it is the reason a room can look finished while still refusing to register.

How Room Typing Works

A room becomes a type by what is inside it. A room full of beds is a bedroom, a room with a research or alchemy station is a lab, and a room with a cooking station becomes a dining area. The temple follows the same logic, with its own required contents.

Room typeWhat triggers itWhat it needs beyond contents
BedroomBedsA bed that meets the listed quality value for the target tier
LabResearch or alchemy stationCorrect size and enough quality
Dining hallCooking stationCorrect size and enough quality
TempleStatuesLights as well, per players who built one

A player answering the same question put it simply: the room has to do with what is in it, and dedicated rooms are easier to resolve than mixed ones.

Dungeon Settlers official screenshot
Official screenshot of a room under construction

Size, Quality and the Handbook Check

The second half of the problem is measurement. Players report that most room sizes must be 24 or 30 tiles on the inside and that these sizes changed from the demo build, so an old layout may no longer qualify. Quality then comes from everything you build and place.

Quality sourceContribution
Floor materialWood flooring is required for a moderate room, for example
Wall materialCounts toward the room's quality total
Placed objectsStatues, stations and furniture each add value
Wall itemsListed as a separate contributor

A workable checklist for a temple or any other typed room:

  • Open the in-game handbook with F5 and search the room type and target quality.
  • Build a dedicated room of the required inside size, checking the corners are enclosed.
  • Install the listed objects, and add lights if the entry calls for them.
  • Confirm the quality total before you expect the room bonus to apply.

Players also warn that they had to experiment to discover some requirements, which suggests the handbook wording, not the mechanic, is the weak point. Because room tiers and sizes are still being tuned in Early Access, treat the exact numbers as to confirm. The expansion page covers how to clear more build space once the settlement runs out. A few points worth keeping in view:

  • Match the inside size the handbook lists.
  • Add the objects and lights the entry names.
  • Confirm quality before expecting the bonus.

FAQ

How do you make a temple room in Dungeon Settlers?

A room's type is decided by what you put inside it and by its measured quality, not by a menu button. Players building a temple for the quest report that it also needs lights and statues, with one noting that placing two statues alone was not enough until lighting was added.

Why does my room type not register?

The most common causes players report are the wrong size and the wrong quality. One thread answer says most room sizes must be 24 or 30 tiles on the inside and that sizes changed from the demo, while quality depends on the floor material, wall material, objects and wall items you place.

What gives a room quality?

Decorations and construction materials. A player explains that each contribution counts: the floor material, the wall material, placed objects and wall items all add quality, and higher quality improves the room's production. A moderate-quality room, for example, needs wood flooring.

Where can you read the exact requirements?

In the in-game handbook, opened with F5. Players who answered the room questions point at the handbook's room entries as the authoritative list, and recommend searching the room name and level rather than guessing, because the guide spells out every requirement for the target quality.

What is the Goddess Statue for?

The Goddess Statue is the leveling building, and it is part of the same room system. A creator playthrough shows it being built after Wood Processing research so settlers with a full experience bar can pray and convert the bar into stats, which is why players treat it as a temple-room priority.

More in Progression

More progression pages in Dungeon Settlers.

References

Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.