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Dungeon Settlers How to Research — Research Bench and Best Order

A Dungeon Settlers how to research guide to the Research Bench, Tech Books and the early order players recommend for the unlock tree for the early game.

By the New Game Wiki team · Updated 2026-10-04

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A Dungeon Settlers how to research walkthrough is short, but the order you pick is not. You build a Research Station indoors, choose a node, and the work runs over time. The interesting decision is which branch to spend your limited Tech Books on, and the available guides agree on one rule: pick the node whose first result you can use immediately.

Setting Up and Reading the Tree

The beginner guide describes the mechanics: the Research Station has to be indoors, you select it and click Research or open the Research panel in the top right, and then you click an available node to target it. The walkthrough adds the practical check — confirm the node is actually progressing before you head out again.

Research nodeFirst usable resultWhen it earns its books
Wood ProcessingWooden gear and the path to the Goddess StatueEarly, because it removes a leveling gate
Basic StorageEquipment storage and Cloth BagsWhen capacity, not combat, sends you home
Wood Processing IIStronger wooden combat gearWhen the active party still carries weak weapons
Basic CuisineCooking WorkstationWhen hunger warnings start changing plans
Basic AlchemyAlchemist Workstation and consumablesOnce you know which product you want

The research guide frames the whole tree as a bottleneck question. Ignore the far end of a branch and look at the first thing it unlocks; if nothing changes before your next expedition, it probably was not the research you needed most.

Dungeon Settlers official screenshot
Official screenshot of the research interface

When several branches look urgent, a fixed order keeps you moving. The research guide's sequence is driven by the current limit rather than by the tree's structure.

StepNodeReason
1Wood ProcessingOpens the leveling chain and wooden equipment
2Basic StorageCloth Bag adds carrying capacity when loot is the limiter
3Wood Processing IIUpgrades combat gear once members can actually wear it
4CuisineTurns dungeon food into a controlled supply loop
5Basic AlchemyRecovery and utility items, including the Return Scroll
6Wooden HousingLog Floor gives Quality 5 for room tiers and better recovery

The walkthrough's ordered list overlaps and extends this: Hunting Processing for the Repair Stand before long pushes, Bone or Carapace Processing for the Golem attempt, and Campsite Setup for deeper expeditions. A short checklist for spending books:

  • Check the first unlock against your current bottleneck before buying.
  • Do not research a branch whose material you cannot supply yet, such as bone recipes without bone.
  • Hold Staff Crafting until a caster exists and the elemental component is obtainable.
  • Use the handbook and the research panel to confirm prerequisites rather than guessing.

Because research costs and node placement shift between patches, treat the ordering as to confirm. The resources page covers where the Tech Books and materials for these branches come from.

A few points worth keeping in view:

  • Check the first unlock against your current bottleneck before buying.
  • Do not research a branch whose material you cannot supply yet.
  • Hold Staff Crafting until a caster and the elemental component exist.
  • Re-read the tree after each patch, since node costs move.

FAQ

How do you research in Dungeon Settlers?

Build a Research Station indoors, then either select the station and click Research or open the Research panel at the top right. Click an available node to make it the active target; the walkthrough adds that you should check prerequisites and confirm work is progressing before you leave on another expedition.

What should you research first?

Wood Processing. A dedicated research guide takes it first because it opens the early leveling path toward the Wooden Goddess Statue, which is what turns a full experience bar into stats. A walkthrough lists the same node first for wooden equipment.

What does Basic Storage unlock?

Bags and storage. The research guide highlights the Cloth Bag, which adds 50 Max Weight, and notes that across four active members that is up to 200 extra carrying capacity before existing space. It recommends the node once the inventory, not combat, is what ends your runs early.

When should you research Cuisine or Alchemy?

When food or consumables become the bottleneck. The guide moves Cuisine forward when hunger warnings start changing plans, and treats Basic Alchemy as worth it only once you know which product you want, such as a Return Scroll for safer deeper runs.

What limits research progress?

Tech Books and Expedition Rank. A walkthrough explains that research moves left to right through tiers gated by Tech Books, and chests, floor 3 plus Dungeon Cores and researcher NPC quests are its listed sources. Expedition Resolutions raise the member cap and add new races at Rank 2 and 3.

More in Progression

More progression pages in Dungeon Settlers.

References

Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.