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The Crimson Hunt Story — Victoria, Eleanor and the Ancient Vampire

The Crimson Hunt story: Victoria the vampire hunter, Eleanor the kidnapped woman, the ancient vampire and the mansion the pair must escape together.

By the New Game Wiki team · Updated 2026-10-08

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The Crimson Hunt's story is a gothic rescue mission that turns into something worse: Victoria, a vampire hunter who works in the shadows, is sent one night to infiltrate a secluded Victorian mansion deep in the woods and rescue a young woman named Eleanor, who has been kidnapped by an ancient vampire that has awakened once more. On arrival she finds the mansion is far more than a refuge, and the pair have to survive it together.

What Is the Story of The Crimson Hunt?

The set-up is deliberately lean, and the store description is the clearest statement of it. Old legends have been forgotten, Victoria makes her living eliminating the last remnants of the vampire bloodlines, and the rescue job turns out to be bait laid by the same thing she has spent her life hunting. The description says she discovers the mansion is a sanctuary of darkness infested with vampires, ghouls and bloodthirsty creatures, and that getting out means pushing through decaying corridors and solving ancient mechanisms rather than finding a way around them.

Story elementOfficial description
ProtagonistVictoria, a vampire hunter haunted by her past
Second leadEleanor, a young woman trapped in a nightmare that has only just begun
MissionInfiltrate a secluded Victorian mansion and rescue Eleanor
AntagonistAn ancient vampire who has awakened once more
SettingA mansion deep in the woods, described as a sanctuary of darkness
AllianceFragile and uneasy, formed after Eleanor escapes her cell

Victoria and Eleanor

The two leads are the engine of the story, and the store page says so plainly: their relationship may matter as much as any weapon. Victoria is described as working in the shadows and being haunted by her past, and the walkthrough's opening monologue adds a motive, with her saying nothing will erase what happened but that removing these creatures from the land is the only comfort she knows. Eleanor is the counterweight, weakened but determined, and her escape from her cell is what puts the pair in the same room rather than turning the game into an escort mission.

The Crimson Hunt official screenshot
Official screenshot 3

Their best characterisation comes from a small scene in the walkthrough rather than the store text. Eleanor stops to finish an unfinished painting in the mansion, and when Victoria pushes her to focus on escaping, Eleanor argues that painting is another way of seeing things and that many of the things we are today exist because of yesterday. Victoria counters that memory should stay in the past or it blinds us to the present, which is the closest the collected material gets to the pair's real disagreement.

The Mansion and the Ancient Vampire

The mansion is the antagonist's instrument as much as the setting: the description calls it a sanctuary of darkness, and the walkthrough shows the building actively working against the pair, with doors that only open from the outside and threats that wake when puzzles are solved. The vampire at the centre is staged as a presence rather than a monster on screen for most of the run, and the short description's promise that something seems to know them better than they realise is paid off when the voice says, simply, that he knows Victoria. That line, and his courteous demand that she relinquish what belongs to him, is the most concrete the antagonist ever gets in the collected sources.

What Is Not Documented About the Story Yet

A lot of story detail is still unconfirmed, and this page will not invent it. There is no published ending, no confirmation of multiple endings or collectible lore, and no named antagonist. The walkthrough covers the opening stretch of the game up to the catacomb confrontation rather than the whole campaign, so anything past that point is not documented yet. The script itself is credited to Cynthia and Jeanine in the developer's launch post, alongside hired voice actors, which explains the amount of spoken dialogue relative to the game's small budget.

If the premise is what you came for, the pages that continue it are the walkthrough for the order the story beats arrive in, the bosses page for the ancient vampire's role, and the guide for how the survival systems shape the story's pacing.

FAQ

What is the story of The Crimson Hunt?

In a world where old legends have been forgotten, the hunter Victoria works in the shadows eliminating the last remnants of the vampire bloodlines. She is sent to infiltrate a secluded Victorian mansion deep in the woods and rescue a young woman named Eleanor, kidnapped by an ancient vampire who has awakened once more, and the pair form a fragile and uneasy alliance to survive the mansion.

Who are the main characters in The Crimson Hunt?

There are two: Victoria, a vampire hunter haunted by her past who takes the rescue job, and Eleanor, the young woman she was sent to save, who escapes her cell before they meet. The store page describes their alliance as fragile and uneasy, and says the relationship between them may matter as much as any weapon.

How was Eleanor kidnapped?

The walkthrough gives the account in her own words. She was in a town when a man asked for help, claiming he had lost his daughter in the woods to the north; she describes him as tall, handsome and a little pale. She felt dizzy when they arrived and woke up imprisoned in the mansion, which Victoria treats as an obvious trap in hindsight.

Who is the ancient vampire in The Crimson Hunt?

The store description names an ancient vampire who has awakened once more and kidnapped Eleanor, and calls the mansion its sanctuary of darkness. In the walkthrough the antagonist is heard rather than named, offering Victoria a courteous warning to leave and to relinquish what belongs to him, and saying that he knows her. No personal name is published.

How does The Crimson Hunt end?

Not documented yet. Nothing in the official store description or the collected material states how the story concludes, whether the developer has planned multiple endings, or whether there is a sequel hook, so this page deliberately stops at what the published material covers.

More in Mechanics

More mechanics pages in The Crimson Hunt.

References

Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.