The Crimson Hunt · Verdict · Page
The Crimson Hunt Review — Steam User Scores, Praise and Complaints
The Crimson Hunt review round-up: the Steam user score one week after launch, what players praise about the atmosphere, and what the patches fixed.
By the New Game Wiki team · Updated 2026-10-08
On this page (8)
- What The Crimson Hunt Review Scores Look Like at Launch
- What Players Praise
- What Players Criticise and What the Patches Fixed
- What score does The Crimson Hunt have?
- What do players like about The Crimson Hunt?
- What do players criticise?
- Is The Crimson Hunt worth it at $9.59?
- Does the game have a lot of content warnings?
The Crimson Hunt review picture one week after launch is small but positive: Steam shows 13 user reviews and they sit in the positive range, and the itch.io demo listing shows 4.8 out of 5 from 6 ratings. There are no published professional reviews in the material collected for this page, so the verdict below is built from player comments, the store description and the patch history rather than critic scores. In short, the atmosphere is landing and the animation polish is the recurring complaint.
What The Crimson Hunt Review Scores Look Like at Launch
The numbers are early and should be read as such. Thirteen Steam reviews is a sample small enough that a few negative posts would flip the summary, which is normal for a solo-developed indie one week after release, and the itch.io figure of 4.8 from 6 ratings is smaller still. The Steam hub also hosts a launch-week thread from a player who says they finished the game and linked a written recommendation, which is the strongest signal available that the whole campaign is completable in the launch build.
| Where | Score | Sample size |
|---|---|---|
| Steam user reviews | Positive | 13 reviews at launch week |
| itch.io demo listing | 4.8 out of 5 | 6 ratings |
| Professional reviews | Not documented yet | None published in the collected sources |
Because there is no critic aggregate, any quote you see presented as an official score for this game should be treated as unconfirmed. The two user-facing numbers above are the only public ratings the official pages actually show, and both are drawn from very small samples.
What Players Praise
The consistent praise is about atmosphere rather than systems. A review quoted on the game's Steam hub says the story and setting are very interesting and that the lighting and soundtrack are very good, and an itch.io comment describes the game as having a classic survival horror feel. That lines up with what the store description promises: dark, oppressive environments where danger hides around every corner, a character-driven narrative, and a relationship between Victoria and Eleanor that the page says may matter as much as any weapon.

The setting doing the heavy lifting is the secluded Victorian mansion in the woods, which the store description calls a sanctuary of darkness infested with vampires, ghouls and other creatures. Players who came for that specific fantasy, a decaying manor with scarce ammunition and a light source you have to manage, are the ones the positive comments read as coming from. The local split-screen co-op option is the other feature the launch coverage highlights, and the developer's launch post stresses that the second player can use any weapon rather than being locked to a support role.
What Players Criticise and What the Patches Fixed
The complaints visible in the collected material are about polish rather than design. The same Steam hub review that praises the story, lighting and soundtrack also calls the animations janky and mentions a couple of bugs, which is a single player's view but matches the pattern of a small-team release. No performance complaints appear in the material after the first patch, and the developer acknowledged animation quality as a live area by shipping updated enemy animations in the demo patch notes and combat responsiveness fixes before launch.
- Animation polish and minor bugs were the recurring early complaints.
- A Windows not-responding error was fixed on 7 October, one day after launch.
- Scene loading times were significantly reduced in the same hotfix.
- Performance improvements shipped in the same patch, so post-7 October builds behave differently.
- The safe puzzle got a clearer clue, addressing a reported point of confusion.
Two other things belong in a verdict rather than a bug list. Character outfits were postponed to a later major update instead of shipping at launch, so do not count them in the value calculation, and the developer has disclosed that AI was used for a few images including the cover art while the script, voices and the rest of the game were made by credited people. The store page also carries Frequent Nudity and General Mature content descriptors, so the tone is deliberately adult.
The verdict so far, then: the game is a low-priced, atmospheric survival horror with a local co-op mode, a two-lead story and a resource-management loop, and the early user scores suggest it delivers on that premise for players who want it. The honest caveats are that the review base is tiny, there is no professional coverage to lean on yet, and animation polish is the most common criticism. If any of that is a dealbreaker, the free demo on itch.io is the cheapest way to check before spending $9.59.
Compare the store facts on The Crimson Hunt Steam, check what the launch window looked like on the release date page, and read the guide if you want to know how the light and ammo loop works before you start.
FAQ
What score does The Crimson Hunt have?
Steam shows 13 user reviews one week after launch and they sit in the positive range, while the itch.io demo listing shows a 4.8 out of 5 average from 6 ratings. There are no published professional reviews in the material collected for this page, so there is no critic aggregate score to quote and any such number should be treated as unconfirmed.
What do players like about The Crimson Hunt?
The atmosphere is the consistent theme. One review quoted on the game's Steam hub says the story and setting are very interesting and that the lighting and soundtrack are very good, and an itch.io comment describes the game as giving off a classic survival horror feel. The Victorian mansion setting, the two-lead dynamic between Victoria and Eleanor, and the light-based combat are the elements those comments point to.
What do players criticise?
The same Steam hub review that praises the atmosphere also calls the animations janky and mentions a couple of bugs, so animation polish and small bugs are the most common complaints from early players. That view comes from a single quoted review, so treat it as one player's impression rather than a consensus. The 7 October hotfix addressed performance, a Windows not-responding error and scene loading times.
Is The Crimson Hunt worth it at $9.59?
At the launch price the game is a short, small-budget survival horror with local split-screen co-op, so the maths depends on what you want from it. If you value atmosphere, a two-character story and a scarce-resource loop over animation polish, the price is low for that package; if you need online co-op or a long campaign, this is not the game. Trying the free itch.io demo first is the cheapest way to decide.
Does the game have a lot of content warnings?
Yes. The Steam store page carries content descriptors including Frequent Nudity and General Mature content, which the developer has not disputed. Combined with the horror subject matter of vampires and ghouls in a decaying mansion, the game is aimed at adults, and that is worth knowing before buying it for a shared or family account.
References
- The Crimson Hunt on Steam
- The Crimson Hunt — Steam Community Hub
- The Crimson Hunt by Farelas — itch.io
- The Crimson Hunt — Steam news and patch notes
Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.
