Scavland · Repair · Guide
Scavland How to Repair — Kits, Vendors and Durability Rules
A Scavland how to repair guide: which repair kit covers which gear, where vendors sell them, the durability thresholds and the drop-only recipes.
By the New Game Wiki team · Updated 2026-10-04
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A Scavland how to repair answer changed a lot after launch. Durability and maintenance are still core to the survival loop, but an Early Access patch softened the system, so the current rules are friendlier than the launch build. The patch notes on the Steam store page, a community thread and the guide list together give the full picture of kits, vendors and thresholds.
What Each Repair Tier Covers
Kits come in grades that match the gear class, and the higher grades are harder to obtain. The practical rule is that a kit can be used at any damage level now, so the grade you need is decided by the equipment class rather than by how broken it is.
| Kit or tool | What it repairs | Availability |
|---|---|---|
| Gun Repair Kit | Firearms | World loot and traders, with higher grades rarer |
| Armor Repair Kit | Armor and clothing | Sold by traders and found as loot |
| Field Repair Kit | Field maintenance | Usable from 70 percent durability |
| Cleaning Rod | Field maintenance | Usable from 70 percent durability |
| Glue and Gun Lube | Light repair | Usable from 80 percent durability |
| Advanced and Expert Kits | Higher weapon tiers | Sold by Volodymyr, with an Expert blueprint |
| Medium and Heavy Kits | Armor tiers | Sold by Yefim |
The community thread's summary is the key line: Expert weapon repair kit and Heavy armour repair kit recipes are drop only, so no vendor will sell you those two recipes directly.

Vendors, Drops and Thresholds
Where you get kits is a geography question as much as a money question. Knowing which trader carries which grade saves a long walk.
| Source | What you get |
|---|---|
| Yefim | Medium and Heavy Repair Kits |
| Volodymyr | Advanced and Expert Repair Kits, plus an Expert Repair Kit Blueprint |
| A vendor east of Sontse Station | Medium armor kit recipe, per a community report |
| Endgame containers | Expert kits as an ultra-rare possibility |
| World loot | Repair kits at ultra-rare rarity for the higher tiers |
Threshold changes from the patch, worth committing to memory:
- Repair kits now work at any damage level, so repair early and often.
- Glue and Gun Lube start working at 80 percent durability.
- Cleaning Rods and Field Repair Kits start working at 70 percent.
- Containers drop repair items slightly less often, which makes carrying your own kit more important.
Because vendor stock and drop rates move between patches, treat the specific stock lists as to confirm. The weapons page covers durability from the other direction, and the beginner guide covers the run economy that repair sits inside. A few points worth keeping in view:
- Repair kits work at any damage level now.
- Carry your own kit instead of relying on world loot.
- Ask which trader carries the grade you need.
FAQ
How do you repair weapons in Scavland?
With a weapon repair kit, and an Early Access patch made kits usable regardless of how damaged the equipment is, so you no longer have to wait for a weapon to fall to a threshold before repairing it. Weapons have durability and can jam, so maintenance is part of the survival loop rather than an optional chore.
Where do you buy repair kits in Scavland?
From named traders. A patch lists Yefim as selling Medium and Heavy Repair Kits and Volodymyr as selling Advanced and Expert Repair Kits plus an Expert Repair Kit Blueprint. A community thread adds that a vendor east of Sontse Station sells the medium armor kit recipe.
Can you craft expert repair kits?
The recipes are drop-only. A community thread states plainly that Expert weapon repair kit and Heavy armour repair kit recipes drop rather than being sold, and another reply reports expert kits appearing only in endgame containers as an ultra-rare possibility.
What durability can you use each item at?
The patch notes give exact thresholds: Glue and Gun Lube work from 80 percent durability, down from 85, and Cleaning Rods and Field Repair Kits work from 70 percent, down from 75. That means you have more room to maintain gear before it becomes critical.
How much has repair changed since launch?
Substantially. The patch states weapons now last roughly twice as many shots per durability point, jamming begins later, and the hard-jam chance at 10 percent durability fell from 45 to 33 percent. It also made incoming damage distribute across your worn gear pieces instead of hitting one.
References
- repairing weapon tier "expert" :: Scavland
- Scavland on Steam
- Scavland Steam Community Guides
- Scavland But I Don't Waste Your Time (Before You Buy & Features)
Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.
