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Scavland Release Date — Early Access Launch, Price and Roadmap

Scavland release date details: the September 4, 2026 Steam Early Access launch, the 18:00 UTC unlock, the $19.99 price and the planned acts.

By the New Game Wiki team · Updated 2026-10-04

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A Scavland release date question resolves to one date and one wrinkle: the game entered Steam Early Access on September 4, 2026, and SteamDB listed the unlock at 18:00 UTC. The developer had not confirmed a launch time, so the region table is a guide rather than a promise. Beyond the date, the useful facts are the price, the scope of the Early Access build and how long the phase is meant to run.

When It Launched

The release reference handles the timing and the timetable, while the Steam page confirms the date and the platform. The unlock figure came from SteamDB rather than the developer.

RegionUnlock time, per SteamDB
US EasternSeptember 4, 2026, 2:00 p.m.
US PacificSeptember 4, 2026, 11:00 a.m.
United KingdomSeptember 4, 2026, 7:00 p.m.
Central EuropeSeptember 4, 2026, 8:00 p.m.
JapanSeptember 5, 2026, 3:00 a.m.
Australian East CoastSeptember 5, 2026, 4:00 a.m.
BrazilSeptember 4, 2026, 3:00 p.m.

The announcement history is also useful context: Scavland first appeared on Steam in November 2024, a demo later let players try the top-down survival loop, and the studio announced passing 100,000 Steam wishlists on August 24, 2026, days before launch.

Scavland official screenshot
Official screenshot from the Early Access build

Price, Scope and the Roadmap

The commercial terms are straightforward, and a review treats them as a point in the game's favor. The price holds across the Early Access phase, and the studio has been public about what is still missing.

ItemDetail
Price$19.99, unchanged between Early Access and launch
Early Access lengthEstimated at twelve to twenty-four months
Current scopeAct One and the first region
PlannedActs II and III, more regions, factions, creatures, weapons and bunkers
Co-opPlanned, but not in the launch build

Practical notes for a buyer:

  • Expect an unfinished story, since only Act One ships now.
  • Plan around the co-op absence if multiplayer is your reason to buy.
  • Watch the seasonal discount cycle rather than assuming the price will drop for good.
  • Check the store page for the current build's patch notes before judging old impressions.

Because Early Access timelines are estimates and the unlock time was never developer-confirmed, treat roadmap timing as to confirm. The review page covers what the launch build actually feels like. A few points worth keeping in view:

  • Expect an unfinished story.
  • Plan around the missing co-op.
  • Watch the seasonal discount cycle.

FAQ

When did Scavland release?

It entered Steam Early Access on September 4, 2026 for PC. A release-date reference gives the date and notes that SteamDB listed the unlock time as 18:00 UTC, while cautioning that the developer had not confirmed a launch time and that times can change.

What time did Scavland unlock?

SteamDB listed 18:00 UTC on September 4, 2026. The release reference converted that for several regions, including 2:00 p.m. Eastern, 11:00 a.m. Pacific, 7:00 p.m. UK, 8:00 p.m. Central Europe, and early morning on September 5 for Japan and Australia.

How much is Scavland?

$19.99 in the US on Steam. A review adds that the price will not move between Early Access and the finished version, aside from seasonal discounts, which the reviewer flags as unusually fair for an Early Access title.

How long will Scavland stay in Early Access?

The studio estimates twelve to twenty-four months. A review records that figure and lists what is still to come: Acts II and III with their regions, factions, creatures and quests, more weapons and bunkers, and a cooperative mode that is not part of the launch build.

What content is out now?

Act One and the first region. The review lists the current build as the handcrafted open world, procedural bunkers, the map and minimap, the contract journal, ten factions with reputation, over 25 weapons and 300 attachments, crafting, traders, quests, a day-night cycle and an original soundtrack.

References

Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.