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Batomon Showdown Update — v1.2.0 Smuggler Patch Notes
Batomon Showdown update log: the v1.2.0 Smuggler patch, its full list of balance changes, the bug fixes, and how berrymint ships new patches.
By the New Game Wiki team · Updated 2026-10-04
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The current Batomon Showdown update is v1.2.0, titled New Trainer Smuggler Update, and it was posted to the official Steam Community hub on September 30. It is a substantial patch rather than a hotfix: it adds a trainer, rebalances two creature regions, adjusts events, trinkets and items, and ships a long list of bug fixes. The developer commentary attached to the notes is unusually specific about intent, which makes the patch a useful read for anyone tracking the meta.
The Latest Patch: v1.2.0 Smuggler
The headline addition is the Smuggler trainer, which the note describes as bringing Batomon from the other regions into your shop. That matters because region access is normally restricted, so the Smuggler is effectively a pool-expansion tool.
| Patch section | What changed |
|---|---|
| New | Smuggler trainer added, importing other-region Batomon into the shop |
| Quality of life | End-screen trainer badges restored, background frame rate capped at 30 FPS, post-battle stats now count triggers |
| Balance | Jinto group nerfed, Pantra group buffed, trainers adjusted |
| Events | Traveling merchant stock and Dragon Egg outcomes expanded |
| Trinkets and items | Zenith Stone and Crimson Ticket adjusted |
| Bug fixes | A long list of interaction and UI fixes |

Balance Changes at a Glance
The developer explains the reasoning directly in the notes: after the previous patch Jinto teams still had roughly 1.5 times the median damage of Pantra teams at day 10 and beyond, so v1.2.0 applies another pass on Jinto and buffs underperforming Pantra creatures.
| Creature | Official change in v1.2.0 |
|---|---|
| Petrirex | Per ally knocked out, shield and damage 30/60/90 changed to 20/40/60 shield only, cooldown 5.5 to 7 |
| Opalion | Cooldown 8 to 9, shield 84 to 90 |
| Nekoffin | Damage 250/500/750 to 200/400/600 |
| Cairnage | Shield-to-damage multiplier x1/2/3 to x0.8/1.6/2.4 |
| Shikitsune | Cooldown speed per revive 20/40/60 per cent to 15/30/45 per cent |
| Bonshell | Damage and shield per cast 100/200/300 to 80/160/240 |
| Steamscuttle | Cooldown 2.5 to 3 |
| Thorntail | Damage per poison applied 6/12/18 to 8/16/24 |
| Noxnimbus | Poison to adjacent Toxic allies 2/4/6 to 3/6/9 |
| Cinderfly | Cost 30 to 25, burn 6 to 7 |
Trainers were touched too: the Chemist toxic starting poison went from 1 to 3, the Redhead burn per win to Fire monsters went from 2 to 3, and the Gamer now reveals which Mythical it will grant from the start of the run.
Bug Fixes and Quality of Life
The v1.2.0 notes include a long fix list, and a few entries are worth highlighting because they describe systems rather than cosmetics.
- Shikitsune failing to revive an ally knocked out at the same moment it cast was fixed.
- Shiny Dirgefin gaining damage from knockouts that Protect blocked was fixed.
- Miasmaw gaining nothing from reaching Level 4 was fixed, confirming the Level 4 tier.
- Cooldowns showing 0.0 seconds when actually at the 0.1 second minimum were fixed.
- Monster inspect sheets opened during battle showing pre-battle numbers were fixed.
On the quality-of-life side, hiding the end-screen panel now restores both trainer badges, the desktop build drops to 30 FPS when tabbed out, and post-battle stats count monster triggers rather than every multicast cast separately.

- Official patch notes live on the Steam Community hub.
- Development logs live on the official itch.io page.
- A third-party tracker mirrors live build numbers but is not an official source.
How Updates Are Published
Official patch notes appear on the Batomon Showdown Steam Community hub, where the developer posts notes with per-change commentary. Development logs also appear on the official itch.io page, which lists entries such as New Trainers and Public demo out on Steam in April 2026.
A third-party tracker records the live build as version 1.2.0 at Balance 24 with Steam build 25600878, which is a useful cross-check but not an official statement. Patch notes are the authoritative source for what changed, and this page should be re-checked after each future patch since balance passes have already reshaped both regions more than once.
FAQ
What is the latest Batomon Showdown update?
The v1.2.0 Smuggler Update, posted to the Steam Community hub on September 30, which added the Smuggler trainer and rebalanced a long list of Jinto and Pantra creatures.
What did the Smuggler trainer add?
The official patch note says the Smuggler brings Batomon from the other regions into your shop, giving players access to foreign creatures during a run.
Which creatures were nerfed in v1.2.0?
The Jinto group was nerfed, including Petrirex, Opalion, Nekoffin, Vengrieve, Cairnage, Ninflora, Cawnushi, Shrinell, Shikitsune, Emburn, Bonshell and Steamscuttle.
Were any creatures buffed?
Yes. The Pantra group was buffed, with Thorntail, Noxnimbus and Cinderfly changed, and the developer comments describe the intent as closing the gap with Jinto teams.
Where are official patch notes published?
On the Batomon Showdown Steam Community hub, which carries the most recent community and official content for the past week, with developer commentary attached to the balance entries.
References
- Batomon Showdown Steam Community Hub (patch notes)
- Batomon Showdown on Steam
- Batomon Showdown by berrymint on itch.io
- Batomon Showdown comps, meta and team builder
Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.
