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Batomon Showdown · Characters · Guide

Batomon Showdown Characters — Trainers, Batomon and Regions

Batomon Showdown characters explained: the trainers, the Monster regions Pantra and Jinto, and the named Batomon seen in official patch notes.

By the New Game Wiki team · Updated 2026-10-04

Keyword: batomon showdown characters5 sources
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Batomon Showdown characters split into two very different categories, and conflating them is the most common mistake. Trainers are the archetype you commit to at the start of a run and they shape everything that follows. Batomon are the collectible creatures you draft, merge and position on the board. The official store page structures its pitch around exactly that division, listing choose your trainer and level up your Batomon as separate pillars.

Trainers and Batomon Are Different Things

The official store page describes the flow as choosing your trainer, selecting your Batomon and assembling a team. KeenGamer reads the same text and emphasises that trainers bring distinct abilities that change how your strategy works, while Batomon are the units that actually fight.

CategoryWhat it isWhen you choose it
TrainerA run-wide archetype with a passive or economic effectBefore the run starts
BatomonThe collectible creatures on your boardDuring the run, from the shop
RegionThe creature pool family, Pantra or JintoImplicit in what the shop offers
Trinkets and itemsPassive and consumable supportBought or granted during the run

Batomon Showdown official screenshot
Official screenshot from the Steam store listing

The Trainer Roster

The official store page names trainer archetypes rather than a full roster. Official patch notes add confirmed names, which is the strongest evidence available for specific trainers.

TrainerEvidenceWhat the source says
Bug-catcherOfficial store pageListed as an example archetype
Dragon-whispererOfficial store pageListed as an example archetype
ChefOfficial store pageCooks new types onto your Batomon
SmugglerOfficial v1.2.0 patch notesAdded in v1.2.0, brings Batomon from other regions into your shop
ChemistOfficial v1.2.0 patch notesToxic starting Poison increased from 1 to 3
RedheadOfficial v1.2.0 patch notesBurn per win to Fire monsters increased from 2 to 3
GamerOfficial v1.2.0 patch notesNow reveals which Mythical it will grant at the start of a run

Note the balance direction in that table: v1.2.0 buffed the Chemist and Redhead because they underperformed at higher matchmaking ratings, which is a useful reminder that trainer strength shifts with patches.

Pantra and Jinto Regions

Community sources describe the roster as split across regions, naming Pantra and Jinto. Official patch notes corroborate the split without defining it, because v1.2.0 groups its changes under separate Jinto Batomon and Pantra Batomon headings.

  • Jinto creatures were nerfed as a group because the developer wrote that Jinto teams still had about 1.5 times the median damage of Pantra teams at day 10 and beyond.
  • Pantra creatures were buffed to close that gap, described as inching closer to Jinto level.
  • A v1.2.0 trainer, the Smuggler, explicitly brings Batomon from other regions into your shop, which confirms that region access is normally restricted.

Named Batomon From Official Patch Notes

The most reliable named-creature list comes from official patch notes rather than from fan dexes. The v1.2.0 notes mention the following, among others.

CreatureWhat the official note changed
PetrirexShield and damage per ally knocked out reduced, cooldown raised
OpalionCooldown raised, shield increased
CairnageShield-to-damage multiplier reduced
BonshellDamage and shield per cast reduced
SteamscuttleCooldown raised
CinderflyCost reduced, burn increased

Batomon Showdown official screenshot 2
Official screenshot from the Steam store listing

  • Bestiary data lives on third-party sites, so it is unverified.
  • Roster size claims conflict across official and community sources.
  • No first-party trainer tier list has been published.

What the Roster Pages Do Not Tell You

Three gaps are worth stating plainly. First, there is no official in-game or first-party bestiary page, so the fan data site batodex.com and the tracker at batomon.com are third-party and unverified. Second, roster size claims conflict, so do not quote a single number as fact. Third, trainers beyond the archetype examples and patch-note names are not documented, so any complete trainer tier list should be treated as to confirm.

FAQ

What are the characters in Batomon Showdown?

There are two kinds: trainers, the run-defining archetype you pick before building, and Batomon, the collectible creatures that fight on your board.

How many Batomon are there?

Sources disagree. The Google Play listing says 100 plus Batomon, a community guide says over 138 creatures, and the fan meta tracker lists 149 as its game reference, so treat the roster size as approximate.

What are the Batomon regions?

Community sources name Pantra and Jinto as the regions creatures are drawn from, and official patch notes balance those two groups separately, which supports the split.

What trainers can you choose?

The official store page describes a diverse lineup including eccentric bug-catchers, dragon-whisperers and chefs who can cook new types onto your Batomon, and official patch notes add a Smuggler trainer in v1.2.0.

Are there real named Batomon?

Yes. Official v1.2.0 patch notes name creatures including Petrirex, Opalion, Nekoffin, Vengrieve, Cairnage, Ninflora, Cawnushi, Shrinell, Shikitsune, Emburn, Bonshell, Steamscuttle, Cinnabark, Drumire, Thorntail, Noxnimbus and Cinderfly.

References

Facts on this page are compiled from the references above. Items marked "to confirm" are single-source and not yet verified.